Updated: Lossless Scaling Portable
If you are looking for the Portable version, it is important to note that the developer releases updates on Steam first. The portable version is usually available via the official website or GitHub, but it often lags slightly behind the Steam build in terms of immediate patch notes.
1. LSFG 2.0 & 2.1 (Frame Generation)
This is the headline feature. LSFG allows you to double or triple your frame count. lossless scaling portable updated
- How it works: It takes the game's output (e.g., 30 FPS) and inserts generated frames to output 60 FPS or 90 FPS.
- LSFG 2.0 vs 1.0: The newer algorithm handles UI elements and scene transitions significantly better than the initial release.
- Triple Mode: You can now generate 2 frames for every 1 game frame (x3 mode), allowing 30 FPS games to run at 90 FPS (excellent for high-refresh-rate handhelds like the Steam Deck OLED or ROG Ally).
Other Notable Updated Features
If you already have the portable version, ensure you have the latest update to access these critical features that improved the "Frame Generation" experience: If you are looking for the Portable version,
- Fix for "Ghosting": Early versions of LSFG had significant ghosting (trailing images) in motion. The latest updates have drastically reduced this artifacting.
- Advanced Detection: New "Detect Animation" and "Ignore Top/Bottom Layer" settings allow the frame generator to ignore UI elements (health bars, menus), preventing the "warping" effect that used to happen when opening a menu during gameplay.
- Optimized Presets: The updated version includes "Performance" vs "Quality" presets for scaling. For portable users, Performance mode is usually preferred as it uses less GPU power to scale the image, keeping your battery life intact.
3. The portable version says "Trial Expired."
Fix: This occurs if you are using a pirated outdated repack. An updated legitimate portable copy (from your Steam folder) will never expire. How it works: It takes the game's output (e